最新音乐代码.docx
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最新音乐代码.docx
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最新音乐代码
挥着翅膀的女孩
unsignedcharcodeMusic_Girl[]={0x17,0x02,0x17,0x03,0x18,0x03,0x19,0x02,0x15,0x03,0x16,0x03,0x17,0x03,0x17,0x03,0x17,0x03,0x18,0x03,0x19,0x02,0x16,0x03,0x17,0x03,0x18,0x02,0x18,0x03,0x17,0x03,0x15,0x02,0x18,0x03,0x17,0x03,0x18,0x02,0x10,0x03,0x15,0x03,0x16,0x02,0x15,0x03,0x16,0x03,0x17,0x02,0x17,0x03,0x18,0x03,0x19,0x02,0x1A,0x03,0x1B,0x03,0x1F,0x03,0x1F,0x03,0x17,0x03,0x18,0x03,0x19,0x02,0x16,0x03,0x17,0x03,0x18,0x03,0x17,0x03,0x18,0x03,0x1F,0x03,0x1F,0x02,0x16,0x03,0x17,0x03,0x18,0x03,0x17,0x03,0x18,0x03,0x20,0x03,0x20,0x02,0x1F,0x03,0x1B,0x03,0x1F,0x66,0x20,0x03,0x21,0x03,0x20,0x03,0x1F,0x03,0x1B,0x03,0x1F,0x66,0x1F,0x03,0x1B,0x03,0x19,0x03,0x19,0x03,0x15,0x03,0x1A,0x66,0x1A,0x03,0x19,0x03,0x15,0x03,0x15,0x03,0x17,0x03,0x16,0x66,0x17,0x04,0x18,0x04,0x18,0x03,0x19,0x03,0x1F,0x03,0x1B,0x03,0x1F,0x66,0x20,0x03,0x21,0x03,0x20,0x03,0x1F,0x03,0x1B,0x03,0x1F,0x66,0x1F,0x03,0x1B,0x03,0x19,0x03,0x19,0x03,0x15,0x03,0x1A,0x66,0x1A,0x03,0x19,0x03,0x19,0x03,0x1F,0x03,0x1B,0x03,0x1F,0x00,0x1A,0x03,0x1A,0x03,0x1A,0x03,0x1B,0x03,0x1B,0x03,0x1A,0x03,0x19,0x03,0x19,0x02,0x17,0x03,0x15,0x17,0x15,0x03,0x16,0x03,0x17,0x03,0x18,0x03,0x17,0x04,0x18,0x0E,0x18,0x03,0x17,0x04,0x18,0x0E,0x18,0x66,0x17,0x03,0x18,0x03,0x17,0x03,0x18,0x03,0x20,0x03,0x20,0x02,0x1F,0x03,0x1B,0x03,0x1F,0x66,0x20,0x03,0x21,0x03,0x20,0x03,0x1F,0x03,0x1B,0x03,0x1F,0x66,0x1F,0x04,0x1B,0x0E,0x1B,0x03,0x19,0x03,0x19,0x03,0x15,0x03,0x1A,0x66,0x1A,0x03,0x19,0x03,0x15,0x03,0x15,0x03,0x17,0x03,0x16,0x66,0x17,0x04,0x18,0x04,0x18,0x03,0x19,0x03,0x1F,0x03,0x1B,0x03,0x1F,0x66,0x20,0x03,0x21,0x03,0x20,0x03,0x1F,0x03,0x1B,0x03,0x1F,0x66,0x1F,0x03,0x1B,0x03,0x19,0x03,0x19,0x03,0x15,0x03,0x1A,0x66,0x1A,0x03,0x19,0x03,0x19,0x03,0x1F,0x03,0x1B,0x03,0x1F,0x00,0x18,0x02,0x18,0x03,0x1A,0x03,0x19,0x0D,0x15,0x03,0x15,0x02,0x18,0x66,0x16,0x02,0x17,0x02,0x15,0x00,0x00,0x00};
天空之城
unsignedcharcodemusic_tab[]={
0x1c,0x30,0x19,0x30,0x18,0x40,0x19,0x30,0x18,0x30,0x13,0x30,0x19,0x18,
0x26,0x30,0x26,0x30,0x1c,0x40,0x20,0x30,0x1c,0x30,0x18,0x30,0x20,0x60,
0x26,0x30,0x26,0x30,0x24,0x40,0x26,0x30,0x24,0x30,0x18,0x40,0x26,0x60,
0x18,0x20,0x18,0x20,0x18,0x20,0x19,0x40,0x24,0x30,0x24,0x30,0x19,0x30,
0x19,0x60,0x1c,0x30,0x19,0x30,0x18,0x40,0x19,0x30,0x18,0x30,0x13,0x30,
0x19,0x60,0x26,0x30,0x26,0x30,0x1c,0x40,0x20,0x30,0x1c,0x30,0x18,0x30,
0x20,0x80,0x26,0x30,0x24,0x30,0x24,0x30,0x18,0x30,0x19,0x20,0x19,0x30,
0x18,0x30,0x15,0x20,0x15,0x20,0x13,0x20,0x18,0x40,0x18,0x30,0x19,0x30,
0x1c,0x20,0x1c,0x20,0x19,0x30,0x20,0x30,0x1c,0x60,0x18,0x30,0x15,0x30,
0x13,0x40,0x15,0x30,0x13,0x30,0x10,0x30,0x15,0x60,0x20,0x30,0x20,0x30,
0x18,0x30,0x19,0x30,0x18,0x30,0x13,0x30,0x13,0x60,0x1c,0x20,0x19,0x20,
0x18,0x30,0x19,0x30,0x15,0x20,0x15,0x20,0x18,0x40,0x20,0x30,0x20,0x30,
0x12,0x30,0x13,0x30,0x15,0x30,0x18,0x30,0x13,0xc0,0x13,0x80,0x13,0x30,
0x0e,0x80,0x10,0x30,0x10,0x30,0x13,0x20,0x15,0x20,0x18,0x40,0x18,0x30,
0x15,0x30,0x18,0x20,0x15,0x20,0x15,0x30,0x10,0x30,0x13,0x60,0x13,0x30,
0x0e,0x60,0x10,0x60,0x13,0x20,0x15,0x20,0x18,0x40,0x18,0x30,0x15,0x30,
0x15,0x20,0x18,0x20,0x15,0x30,0x19,0x30,0x1c,0x60,0x1c,0x30,0x19,0x30,
0x1c,0xc0,0x00,
};
示例
#include
#include
//本例采用89C52,晶振为11.0592MHZ
//关于如何编制音乐代码,其实十分简单,各位可以看以下代码.
//频率常数即音乐术语中的音调,而节拍常数即音乐术语中的多少拍;
//所以拿出谱子,试探编吧!
#defineLEDP0
sbitBeep=P1^5;
voiddelaya(unsignedint);
unsignedcharn=0;//n为节拍常数变量
unsignedcharcodemusic_tab[]={
0x1c,0x30,0x19,0x30,0x18,0x40,0x19,0x30,0x18,0x30,0x13,0x30,0x19,0x18,
0x26,0x30,0x26,0x30,0x1c,0x40,0x20,0x30,0x1c,0x30,0x18,0x30,0x20,0x60,
0x26,0x30,0x26,0x30,0x24,0x40,0x26,0x30,0x24,0x30,0x18,0x40,0x26,0x60,
0x18,0x20,0x18,0x20,0x18,0x20,0x19,0x40,0x24,0x30,0x24,0x30,0x19,0x30,
0x19,0x60,0x1c,0x30,0x19,0x30,0x18,0x40,0x19,0x30,0x18,0x30,0x13,0x30,
0x19,0x60,0x26,0x30,0x26,0x30,0x1c,0x40,0x20,0x30,0x1c,0x30,0x18,0x30,
0x20,0x80,0x26,0x30,0x24,0x30,0x24,0x30,0x18,0x30,0x19,0x20,0x19,0x30,
0x18,0x30,0x15,0x20,0x15,0x20,0x13,0x20,0x18,0x40,0x18,0x30,0x19,0x30,
0x1c,0x20,0x1c,0x20,0x19,0x30,0x20,0x30,0x1c,0x60,0x18,0x30,0x15,0x30,
0x13,0x40,0x15,0x30,0x13,0x30,0x10,0x30,0x15,0x60,0x20,0x30,0x20,0x30,
0x18,0x30,0x19,0x30,0x18,0x30,0x13,0x30,0x13,0x60,0x1c,0x20,0x19,0x20,
0x18,0x30,0x19,0x30,0x15,0x20,0x15,0x20,0x18,0x40,0x20,0x30,0x20,0x30,
0x12,0x30,0x13,0x30,0x15,0x30,0x18,0x30,0x13,0xc0,0x13,0x80,0x13,0x30,
0x0e,0x80,0x10,0x30,0x10,0x30,0x13,0x20,0x15,0x20,0x18,0x40,0x18,0x30,
0x15,0x30,0x18,0x20,0x15,0x20,0x15,0x30,0x10,0x30,0x13,0x60,0x13,0x30,
0x0e,0x60,0x10,0x60,0x13,0x20,0x15,0x20,0x18,0x40,0x18,0x30,0x15,0x30,
0x15,0x20,0x18,0x20,0x15,0x30,0x19,0x30,0x1c,0x60,0x1c,0x30,0x19,0x30,
0x1c,0xc0,0x00,
};
voiddelaya(unsignedintx)
{
unsignedinti;
for(i=0;i } voidint0()interrupt1//采用中断0控制节拍 {TH0=0xd8; TL0=0xef; n--; } voiddelay(unsignedcharm)//控制频率延时 { unsignedi=3*m; while(--i); } voiddelayms(unsignedchara)//豪秒延时子程序 { while(--a);//采用while(--a)不要采用while(a--);各位可编译一下看看汇编结果就知道了! } voidmain() {unsignedcharp,m;//m为频率常数变量 unsignedchari=0; TMOD&=0x0f; TMOD|=0x01; TH0=0xd8;TL0=0xef; IE=0x82; play: while (1) { a: p=music_tab[i]; if(p==0x00){i=0,delayms(1000);gotoplay;}//如果碰到结束符,延时1秒,回到开始再来一遍 elseif(p==0xff){i=i+1;delayms(100),TR0=0;gotoa;}//若碰到休止符,延时100ms,继续取下一音符 else{m=music_tab[i++],n=music_tab[i++];}//取频率常数和节拍常数 TR0=1;//开定时器1 while(n! =0)Beep=~Beep,delay(m);//等待节拍完成,通过P1口输出音频(可多声道哦! ) TR0=0; //关定时器1 LED=music_tab[i]; delayms(100); } }、 #include sbitbuzzer=P3^7; unsignedchartimer0h,timer0l,time; //生日歌 codeunsignedcharsszymmh[]={5,1,1,5,1,1,6,1,2,5,1,2,1,2,2,7,1,4, 5,1,1,5,1,1,6,1,2,5,1,2,2,2,2,1,2,4, 5,1,1,5,1,1,5,2,2,3,2,2,1,2,2,7,1,2,6,1,2, 4,2,1,4,2,1,3,2,2,1,2,2,2,2,2,1,2,4}; //音阶频率表高八位 codeunsignedcharFREQH[]={ 0xF2,0xF3,0xF5,0xF5,0xF6,0xF7,0xF8, 0xF9,0xF9,0xFA,0xFA,0xFB,0xFB,0xFC,0xFC,//1,2,3,4,5,6,7,8,i 0xFC,0xFD,0xFD,0xFD,0xFD,0xFE, 0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFF, }; //音阶频率表低八位 codeunsignedcharFREQL[]={ 0x42,0xC1,0x17,0xB6,0xD0,0xD1,0xB6, 0x21,0xE1,0x8C,0xD8,0x68,0xE9,0x5B,0x8F,//1,2,3,4,5,6,7,8,i 0xEE,0x44,0x6B,0xB4,0xF4,0x2D, 0x47,0x77,0xA2,0xB6,0xDA,0xFA,0x16, }; voiddelay(unsignedchart) { unsignedchart1; unsignedlongt2; for(t1=0;t1 { for(t2=0;t2<8000;t2++) { ; } } TR0=0; } voidt0int()interrupt1 { TR0=0; buzzer=! buzzer; TH0=timer0h; TL0=timer0l; TR0=1; } voidsong() { TH0=timer0h; TL0=timer0l; TR0=1; delay(time); } voidmain(void) { unsignedchark,i; TMOD=1;//置CT0定时工作方式1 EA=1; ET0=1;//IE=0x82//CPU开中断,CT0开中断 while (1) { i=0; while(i<75){//音乐数组长度,唱完从头再来 k=sszymmh[i]+7*sszymmh[i+1]-1; timer0h=FREQH[k]; timer0l=FREQL[k]; time=sszymmh[i+2]; i=i+3; song(); } } } #include #defineucharunsignedchar #defineuintunsignedint//必不可少的定义头文件 sbitBEEP=P3^7; ucharcodeSONG_TONE[]={212,212,190,212,159,169,212,212,190,212,142,159,212,212,106,126,159,169,190,119,119,126,159,142,159,0}; //生日快乐歌的音符频率表,不同频率由不同的延时来决定 ucharcodeSONG_LONG[]={9,3,12,12,12,24,9,3,12,12,12,24, 9,3,12,12,12,12,12,9,3,12,12,12,24,0}; //生日快乐歌节拍表,节拍决定每个音符的演奏长短 voidDelayMS(uintx) //延时 { uchart; while(x--)for(t=0;t<120;t++); } voidPlayMusic() //播放函数 { uinti=0,j,k; while(SONG_LONG[i]! =0||SONG_TONE[i]! =0) { for(j=0;j { BEEP=~BEEP; //SONG_TONE延时表决定了每个音符的频率 for(k=0;k } DelayMS(10); i++; } } voidmain() { BEEP=0; while (1) { PlayMusic();//播放生日快乐 DelayMS(500); //播放完后暂停一段时间 } } #include #defineucharunsignedchar #defineuintunsignedint//必不可少的定义头文件 sbitBEEP=P3^7; ucharcodeSONG_TONE[]={212,212,190,212,159,169,212,212,190,212,142,159,212,212,106,126,159,169,190,119,119,126,159,142,159,0}; //生日快乐歌的音符频率表,不同频率由不同的延时来决定 ucharcodeSONG_LONG[]={9,3,12,12,12,24,9,3,12,12,12,24, 9,3,12,12,12,12,12,9,3,12,12,12,24,0}; //生日快乐歌节拍表,节拍决定每个音符的演奏长短 voidDelayMS(uintx) //延时 { uchart; while(x--)for(t=0;t<120;t++); } voidPlayMusic() //播放函数 { uinti=0,j,k; while(SONG_LONG[i]! =0||SONG_TONE[i]! =0) { for(j=0;j { 月生活费人数(频率)百分比BEEP=~BEEP; //SONG_TONE延时表决定了每个音符的频率 for(k=0;k } DelayMS(10); i++; 随科技的迅速发展,人们的生活日益趋向便捷、快速,方便,对于我国传统的手工艺制作,也很少有人问津,因此,我组想借此创业机会,在校园内开个DIY创意小屋。 它包括编织、刺绣、串珠等,让我们传统的手工制作也能走进大学,丰富我们的生活。 } 精明的商家不失时机地打出“自己的饰品自己做”、“DIY(DoItYourself)饰品、真我个性”的广告,推出“自制饰品”服务,吸引了不少喜欢标新立异、走在潮流前端的年轻女孩,成为上海的时尚消费市场。 其市场现状特点具体表现为: } voidmain() 创新是时下非常流行的一个词,确实创新能力是相当重要的特别是对我们这种经营时尚饰品的小店,更应该勇于创新。 在这方面我们是很欠缺的,故我们在小店经营的时候会遇到些困难,不过我们会克服困难,努力创新,把我们的小店经营好。 { BEEP=0; while (1) 7、你喜欢哪一类型的DIY手工艺制品? { PlayMusic();//播放生日快乐 DelayMS(500); //播放完后暂停一段时间 } } 四、影响的宏观环境分析 (1)价格低 目前,上海市创业培训中心已开办大学生创业培训班,共招收上海交通大学、上海商业职业技术学院等应届毕业生62人。 营销调研课题 据上述部分的分析可见,我校学生就达4000多人。 附近还有两所学校,和一些居民楼。 随着生活水平的逐渐提高,家长给孩子的零用钱也越来越多,人们对美的要求也越来越高,特别是大学生。 他们总希望自己的无论是衣服还是首饰都希望与众不同,能穿出自己的个性。 但在我们美丽的校园里缺少自己的个性和琳琅满目的饰品,所以我们的小饰品店存在的竞争力主要是南桥或是市区的。 这给我们小组的创业项目提供了一个很好的市场机会。 #include #defineucharunsignedchar #defineuintunsigned
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